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Délia Boino
Submitted by dboino on 8 March 2021
Intended learning outcomes

Students who successfully complete this course unit will have the ability to design and execute a Humanoid character to be integrated into a 3D game of type FPS, RPG, or RTS. Should be able to run in Blender environment all phases of a character:

  1. Modeling.
  2. Sculpting.
  3. Texturing.
  4. Rigging.
  5. Animating.

 

Curricular Unit Form